I wanted to add another civilization for the game. I wanted to make it so instead of the bonuses being mixed (Example: Celts; CULTURAL BONUSES-lumberjacks work 15 percent faster. sheep aren't converted to the enemy side as long as one Celtic unit can see the sheep.all infantry move 15 percent faster. all siege weapons fire 20 percent faster, TEAM BONUS-Siege workshops work 20 percent faster)
I mean, why can't they just be pro siege, or pro infantry? That's what I want to create a civilization like, so it focuses on one factor of units/buildings instead of being like the Celts. Is there anyway to create a new civilization and give it unique bonus's? (don't worry about the unique unit, i'll use a hero or something).
If this is all possible, can send me a tutorial to show me/write a tutorial?

-Mr Mad