I have a Nokia E6. It's resolution is 640x480 pixels, and I'm running the Symbian Belle OS for Nokia. I recently downloaded a game, called Dungeon Hunter 2 HD.
However, when I start the game, I run into the following problem: my game runs at its default resolution, which is somehow shorter than my own, as shown here: http://i.imgur.com/SKlpr.jpg (Using a screenshot application to make the screenshot, the blackness at the top is just empty space)
If I exit the game (without closing it (i.e. it's still running in the background)), and then switch back to it via the "Open Applications" menu, it stretches to my resolution, as shown in this screenshot: http://i.imgur.com/ZRw4o.jpg

I am fine with both instances, however my problem is my "cursor" or "point of touch" is detected about half a centimeter below where I touched. In the following picture, I use two, colored circles - yellow represents where I press, and blue - where it detects I pressed: http://i.imgur.com/su0Zu.jpg

It is really frustrating to play like this, and I was wondering if there is any way to make it detect my touchscreen properly. The game is fairly expansive and I wish to play it, but it doesn't seem to be running properly. I know it's a long shot to ask, but can anyone help me?